Friday 31 May 2013

Sakura: The Basics

Terminology

cr. Crouching
cl. Close
st. Standing
> Link into
xx Cancel into
FADC Focus Attack Dash Cancel
L Light
M Medium
H Heavy
K Kick
P Punch
U1 Ultra 1
U2 Ultra 2
QCF Quater Circle Forward (↓↘→)
EX PP or KK variant
QCB Quater Circle Back (↓↙←)



SRK Shoryuken (→↓↘)

Flow Chart

  • Hit c.LK c.LP...
    • (Are you close?)
      • No: ...c.MK xx HP.Shouoken
      • Yes: (Do you have 1 EX Bar?)
        • No: ...c.HP xx HK.Tatsu or
        • No: ...c.HP xx HP.Shouoken
        • Yes: ...c.HP xx EX Tatsu... (Do you want Damage or wakeup games?)
          • Damage: ...Dash U1 or
          • Damage: ...LP.Shouoken > U2 or
          • Damage: ...dash cs.HK or
          • Damage: ...Sakura Otoshi x3
          • Wakeup Games: ...Sakura Otoshi x2, whiff the third Otoshi, and full charge fireball


  • Punishing a whiffed SRK/Ultra etc.
    • (Are you close?)
      • No: c.MK xx HP. Shou'ouken
      • Yes: cs.HP xx LK.Tatsu > s.LK ...
        • Follow from the (Do you have 1 EX bar?) pathway


Bread and Butter

  • c.LK > c.LP > c.MK xx Shouoken
  • c.LK > c.LP > c.HP xx Shouoken/EX.Tatsu
  • s.HP xx LK.Tatsu > s.LK xx Shouoken or EX.Tatsu > Otoshi / dash sweep
  • s.HP xx LK.Tatsu > c.HP xx Shouoken or EX.Tatsu > Otoshi / dash sweep
  • s.MK xx LK.Tatsu > s.HP xx LK.Tatsu > s.lk > shouoken or EX.Tatsu > Otoshi / dash sweep
  • EX.Shouoken FADC s.HP xx LK.Tatsu > c.HP xx EX.Tatsu > dash Ultra 1 / (deep LP.Shouoken in corner) Ultra 2 (without dash)
  • EX.Shouoken FADC st.mk xx LK.Tatsu > s.HP xx LK.tatsu > c.HP/s.LK xx EX.Tatsu > dash Ultra 1 / (deep LP.Shouoken in corner) Ultra 2
  • c.MK xx Shouoken FADC (somewhat tricky link) st.HP xx LK.Tatsu c.HP xx EX.Tatsu > dash ultra 1 / (deep LP.Shouoken in corner) Ultra 2


Mixups and Resets

  • EX.Tatsu > dash airnormal (timing decides side)
  • EX.Tatsu > LP > dash under (timing decides side)
  • EX.Tatsu > c.HP xx HK.Tatsu (meaty setup, if hits, free combo)
  • EX.Tatsu > dash, sweep

Sakura-Reset Mixups - YouTube
Sakura tutorial - Combo resets - YouTube

Fireball Mixup

  • Sakura Otoshi 2nd > back dash charged fireball > overhead/low/walk grab/poke/sweep (1 framegap)/wait (reversals) 
SSFIV AE 2012 - Sakura Fireball Vortex - YouTube

Counter-hit Combos

  • Far standing mp > cr.mk xx shouoken
  • Far standing hk > sweep


Safejumps

  • After MP/LP/EX.Shououken > Instant forward jump HP/HK
  • After Sakura Otoshi 3rd hit > wait > neutral jump HK

Super Street Fighter 4 - Sakura's Safe Jump Setup - YouTube

Other Helpful Videos

15 Steps to a Better Sakura


What You Can Achieve

The Best of Uryo - YouTube
Uryo vs Humanbomb - YouTube

References

EventHubs
Reddit/r/SF4
StockTank
Block String

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